No pain, no gain.
item_class: potion
item_subclass: alcohol
item_name: beer
item_type: dark
item_identifier: porter
item_weight: 0.5
item_effect_1:character_ will + 2
item_effect_1_stackable: false
item_effect_1_timeout: 2
item_effect_1_timeout_stackable: false
item_effect_2: character_reflex - 1
item_effect_2_stackable: true
item_effect_2_timeout: 2
item_effect_2_timeout_stackable: true
item_effect_3: character_intelligence - 1
item_effect_3_stackable: true
item_effect_3_timeout: 2
item_effect_3_timeout_stackable: true
item_posteffect_1: weakness to sleep
item_posteffect_1_stackable: true
item_posteffect_1_timeout: character_item_potion_beer_used - constitution + 4
item_posteffect_1_timeout_stackable: true
item_posteffect_2: sleep
item_posteffect_2_stackable: false
item_posteffect_2_timeout: 8 + random(6) - 2
item_posteffect_2_timeout_stackable: false
item_use: {character_item_potion_beer_used+=1}
item_subclass: alcohol
item_name: beer
item_type: dark
item_identifier: porter
item_weight: 0.5
item_effect_1:character_ will + 2
item_effect_1_stackable: false
item_effect_1_timeout: 2
item_effect_1_timeout_stackable: false
item_effect_2: character_reflex - 1
item_effect_2_stackable: true
item_effect_2_timeout: 2
item_effect_2_timeout_stackable: true
item_effect_3: character_intelligence - 1
item_effect_3_stackable: true
item_effect_3_timeout: 2
item_effect_3_timeout_stackable: true
item_posteffect_1: weakness to sleep
item_posteffect_1_stackable: true
item_posteffect_1_timeout: character_item_potion_beer_used - constitution + 4
item_posteffect_1_timeout_stackable: true
item_posteffect_2: sleep
item_posteffect_2_stackable: false
item_posteffect_2_timeout: 8 + random(6) - 2
item_posteffect_2_timeout_stackable: false
item_use: {character_item_potion_beer_used+=1}
маньячество ))
Unrecognized, зато мне понравилось
wildf, это в некотором смысле проявление влияния AD&D =)